Tutorial Requests

If you have any ideas/requests for future tutorials please post them here and I will try to get round to writing them :slight_smile: [import]uid: 5833 topic_id: 4786 reply_id: 304786[/import]

Something that takes your last tutorial to the next step and covers user controlled animation (ie go left, go right, jump etc) and collisions. Thanks [import]uid: 11904 topic_id: 4786 reply_id: 15308[/import]

That’s a great idea, that will be my next one. Will have to find some assets for it as well. May have to retire “guy.png” in place of something a little more interesting :slight_smile: [import]uid: 5833 topic_id: 4786 reply_id: 15311[/import]

How about the guy meets a gal and erm… they have some collisions? Must be PG13 or GA of course! :slight_smile: [import]uid: 11904 topic_id: 4786 reply_id: 15313[/import]

Haha, that might be a bit complicated. Will have that for a later tutorial :slight_smile:

I decided to split the new tutorial into two otherwise I think it would get a bit long. The first half only shows movement whereas the second half will bring in animations.

Here it is - http://justaddli.me/tutorial.php?t=0&id=10 [import]uid: 5833 topic_id: 4786 reply_id: 15409[/import]

Mercy… Can you please post your main.lua here? This looks great!!! [import]uid: 11904 topic_id: 4786 reply_id: 15412[/import]

I’ll do you one better, here is the entire project - http://dl.dropbox.com/u/571145/MoreWorkOnPlatformerCharacters.zip - :slight_smile: [import]uid: 5833 topic_id: 4786 reply_id: 15413[/import]

Thank you thank you thank you!!! [import]uid: 11904 topic_id: 4786 reply_id: 15414[/import]

No problem! I hope to have the other tutorial up soon (however maybe slightly delayed) which will show animations as well. [import]uid: 5833 topic_id: 4786 reply_id: 15416[/import]

You are amazing!!! Thanks much for your hardwork. [import]uid: 11904 topic_id: 4786 reply_id: 15417[/import]

Hey, that turned out to be the first tutorial I managed to get to work on the first go… Go figure!

Will try it on the device just for kicks. Wondering what it’ll perform like. [import]uid: 11904 topic_id: 4786 reply_id: 15420[/import]

Wow. It worked real well. Quite funny if you run it as is on an iPhone 4 though. The scaling is not activated (no biggie) so it shows up in a smaller portion of the iPhone4. Then if you run to the right and hit jump right as you reach the edge of the map as you’ve drawn it the guy flies off to the black space to the right and then eventually disappears on the vast universe that is IOS… Poor guy. Hope he makes it back!

Overall its real cool! Thanks for making it happen. [import]uid: 11904 topic_id: 4786 reply_id: 15422[/import]

Haha glad you got it working first go and on the device :slight_smile:

Yea oops I forgot to include a config.lua for the scaling, I will add that to all the tutorial projects before they are uploaded.

Poor little guy, what an adventure that must be though. [import]uid: 5833 topic_id: 4786 reply_id: 15423[/import]

The effect of falling off the edge of the world is real cool actually. I might use it one day in a game. Just waste a little space on the side and let the character fall off into the blackness if the player is not careful. [import]uid: 11904 topic_id: 4786 reply_id: 15427[/import]

By the way. another thing not evident on the simulator but clear on the device is how well the physics engine and Lime is working together. If you hit Jump while running right or left the resulting diagonal jump is very very realistic. Nice job ANSCA & Lime!!! [import]uid: 11904 topic_id: 4786 reply_id: 15437[/import]

Glad to hear it works so well, however I think most of the credit for that should really go to Ansca rather than Lime (yet I’ll happily take the rest :slight_smile: ).

If you are interested I have the completed project for the next tutorial, it is very simple just showing off horribly basic animations without any nice blending anims but it works. If you want it now I can upload it and then write the actual tutorial in a bit.

The bit that seems to take longest with these tutorials is the actual writing of them so once I have completed a nice set of basic tutorials I think I will move on to making Sample Projects that are less of a step by step guide and more of a well documented project, if that sounds OK. [import]uid: 5833 topic_id: 4786 reply_id: 15441[/import]

Would love to see it. Thanks!!!

PS. To your point about writing, I think you’re doing a great job. Your tutorials are sufficiently revealing yet also quite mysterious in that the person going through still has to do some leg work and actually learn along the way. You have a good style for tutorials. [import]uid: 11904 topic_id: 4786 reply_id: 15442[/import]

I’ve uploaded the project here - http://dl.dropbox.com/u/571145/AnimatedCharacters.zip

You will need to make sure you use the lime-coconut.lua in the project as there was a small bug fix, I will release updated code when the tutorial is written.

As for writing, I’m very happy you think that way. I do enjoy writing them so will continue todo so but will also create some larger sample projects as well that show off multiple features at the same time. For instance I would love to make a project that shows off a platformer really well with pickups, health, nice animations and enemies etc but that would be too big for a single tutorial so I will split those things up into smaller tutorials and then merge them all together into a whole sample project. [import]uid: 5833 topic_id: 4786 reply_id: 15444[/import]

picking it up now.

Can you please send me an email at dev.ksan a t s i g n gmail d o t com - have a proposal about your tutorial idea. [import]uid: 11904 topic_id: 4786 reply_id: 15446[/import]

Was trying the external tileset concept although I recall there was a bug there and now I get the following in the console :

LIME 276 - Should this be returned now?!? [import]uid: 11904 topic_id: 4786 reply_id: 15457[/import]