Having an issue where I’m uploading a PNG via Twitter social pop-up. It’s definitely a PNG and I’ve checked the file.
By the time it appears on the Twitter time-line it’s a fairly degraded JPG image. My game is quite flat with gradients, so the image looks pretty poor with the JPG artefacts.
[lua]
native.showPopup( “social”,
{
service = “twitter”,
message = “I beat level 10!”,
listener = listener,
image = { filename=“twitter.png”, baseDir=system.DocumentsDirectory },
})
[/lua]
If I upload a .png from my Photos album using the iOS twitter functionality, it’s a PNG still.
Is this a Corona thing? Or is Twitter auto-converting to jpegs somewhere?
I’ve even tried uploading a high quality jpeg, but it ends up still coming out as a lower quality one.
Appreciate any guidance
-Mark