I am developing a game with a lot of text dialog and I’m not sure how to achieve a typewriter-type text effect. When I say typewriter effect, I mean each letter showing up one letter at a time. So the sentence is typing itself out on a timed interval.
I hope that makes sense. [import]uid: 12877 topic_id: 4982 reply_id: 304982[/import]
Could you have a label created for your text with it set to an empty
string and then use a timer to pull the next letter from a stored variable and append it to the label? Maybe with a blinking cursor animation infront of the text that gets moved when the new letter is added?
It’s 4am now so that may not make sense. [import]uid: 5833 topic_id: 4982 reply_id: 16229[/import]
Hi @iancorbin, did you ever find a solution to this? [import]uid: 45104 topic_id: 4982 reply_id: 42719[/import]