Hi all,
I have this app, works perfectly in Win32, Android, iOS, and also in OSX under the simulator, but once built for OSX, no network.
It uses Lua sockets, UDP, to contact a device in the local network.
I’ve tried every combination of these in the build.settings:
osx =
{
entitlements =
{
[“com.apple.security.network.client”] = true,
},
plist =
{
NSAllowsArbitraryLoads = true,
– NSAllowsLocalNetworking = true,
NSAppTransportSecurity =
{
NSAllowsArbitraryLoads = true,
– NSAllowsLocalNetworking = true,
–NSAllowsArbitraryLoads = true,
},
},
},
And I mean every combination - no luck.
Any help most appreciated!
And take care!