I have a button created by ui library (version 1.5) in my game, it shows a native alert on press, it works okay on Android and simulator but when I press the button on an iOS device (iPod Touch 2nd Generation) or iPhone simulator, the alert shows normally but the button is locked in “over” state, after I closed the alert, no matter where I touch on screen, the button will be pressed, the alert shows again.
The funny thing is that it only happens if I show an alert in the onPress function, I have tried to delay the alert call but without luck. I presume it is the problem of the ui library? Does anyone know where can I find the latest ui.lua file?
Did you actually file a bug? If so, I believe you may have gotten an email with the case/bug # in it - if not, would you please file one with sample showing issue?