settings = { splashScreen = { enable = false }, orientation = { default = "landscapeRight", supported = { "landscapeLeft", "landscapeRight", }, }, android = { versionCode = "36", versionName = "3.6" }, iphone = { plist = { CFBundleDisplayName = "Barnyard", CFBundleIconFile = "Icon.png", CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "AppIcon29x29.png", "AppIcon29x29@2x.png", "AppIcon40x40.png", "AppIcon40x40@2x.png", "AppIcon50x50.png", "AppIcon50x50@2x.png", "AppIcon57x57.png", "AppIcon57x57@2x.png", "AppIcon60x60.png", "AppIcon60x60@2x.png", "AppIcon72x72.png", "AppIcon72x72@2x.png", "AppIcon76x76.png", "AppIcon76x76@2x.png", "Icon-167.png", }, UIPrerenderedIcon = true, UILaunchStoryboardName = "LaunchScreen", UIAppFonts = { "bdcartoonshout.ttf", "vera.ttf", "komika.ttf" }, }, }, window = { defaultMode = "normal", defaultViewWidth = 960, defaultViewHeight = 600, resizable = false, enableMaximizeButton = true, enableCloseButton = true, titleText = { default = "Barnyard Games For Kids", } }, plugins = { -- key is the name passed to Lua's 'require()' ["plugin.amazon.iap"] = { -- required publisherId = "com.coronalabs", supportedPlatforms = { ["android-kindle"]=true } }, }, }
Here is my build.settings of an app that’s not working.