I’ve added it to my build.settings file, as I’ve done with other plugins.
plugins = { --key is the name passed to Lua's 'require()' ["CoronaProvider.native.popup.social"] = { --required publisherId = "com.coronalabs", supportedPlatforms = { iphone = true }, }, },
But when I try to build, I get “null” in the build popup, and the following error in the console:
myTestApp.app/.build/libtemplate/Builder.lua:295: \<error\>{"status":32512,"message":"sh: /Volumes/Macintosh: No such file or directory"}\</error\>stack traceback: [C]: ? [C]: in function 'assert' ...myTestApp.app/.build/libtemplate/Builder.lua:295: in function 'checkError' ...myTestApp.app/.build/libtemplate/Builder.lua:318: in function 'build' ?: in function 'buildExe' ?: in function \<?:692\>
Does anyone know why this would be happening? If I comment out the plugin then it all builds fine, so I’m guessing that maybe the plugin name has changed or something.