unable to place sprite anim behind other display object

one of my display objects is required to be top-most, however, the sprite animation I am using is on top of it. I wonder how to fix that. (I am using yesterdays corona build in case that matters)

All display objects are loaded in z-order they should appear in, toFront() does not help either. Fixing would be very important to me so any help is appreciated. [import]uid: 109677 topic_id: 23145 reply_id: 323145[/import]

actually I just put toFront into the code in every single function involving that sprite and the image and that fixed it. But why would that be required, what is determining and changing z-order that was established when loading all images as the program is running? [import]uid: 109677 topic_id: 23145 reply_id: 92577[/import]

are you using display groups, maybe?
it doesn’t matter how much you sort depths, if an object is not inside the group it will be on top of it as long as you don’t do group:toFront()

-finefin [import]uid: 70635 topic_id: 23145 reply_id: 92614[/import]