Hello Unity,
We are seeing a huge spike in CRASH/ARNS on GooglePlay that seem to be resulting from our use of Unit Ads (Input Dispatching (various) and illegal State). This is pushing our ANR/Crash rates up to 3-4% which is significantly harming our store standing. This has a significant financial hit on us.
Background: We updated our all our apps last month (if that helps you figure out version we’re running). These (Unit Ads).zip PDFs from Dropbox link below are the detailed errors that appear and are caused in some part by Unit Adsor perhaps how we use it. We don’t know. Again this is for only a sampling of 4 of our games, and we have 14 in with similar issues.
Download link:
https://www.dropbox.com/sh/q3al7hyykl71f2e/AAA_uIDodj9v4LHa51zkzCmHa?dl=0
Here’s break down count vs description:
60 DAY COUNT DESCRIPTION
47 com.unity3d.ads.adunit.AdUnitActivity
47 com.unity3d.ads.adunit.AdUnitActivity
40 Input dispatching timed out
11 Input dispatching timed out
10 IllegalStateException
8 Input dispatching timed out
7 com.unity3d.ads.adunit.AdUnitActivity
6 Input dispatching timed out
Again, please follow the detailed PDF for each of these errors. If you need code, have question or whatever we’ll be pleased to share all and in detail.
Can you help? What do you need?
Thanks!
Alex