Didn’t change any code, but something seems to have stopped working with the Unity plugin for me.
unityads.isLoaded() always returns false. No matter how many times I attempt to do unityads.load().
This code has been working perfectly for months with over a dozen updates submitted with no issues. It seems that this problem started in the second half of November for me.
Were there any plugin updates made around that time, or anyone else with this issue?