Our game is 90% complete - we’re shooting for a Jan 21st launch. Our VFX artist left to take a full-time job elsewhere, but we still need one more VFX to finish our game: A small glowing orb (looping) which acts as a counter. (The number of orbs is the count - like spots on a die.)
We already have the counter implemented - using a sprite placeholder instead of a real VFX.
Could any VFX guru’s provide us with a texture, particle setup and emitter setup to create such an orb? We’ll give you a credit in the game and our eternal thanks.
To check out our game, check www.sunstone.co [import]uid: 65996 topic_id: 19637 reply_id: 319637[/import]