Hello!
I’m using scenes with no problem: I add displaying objects on scenegroup.
But when I have complex user interfaces, I like to group display objects in several groups, so I create groups like this:
function scene:create(event) local sceneGroup = self.view -- keyboard local kbGroup = display.newGroup(sceneGroup) local key = display.newText(kbGroup, "A", ...) -- storyboard local stGroup = display.newGroup(sceneGroup) local points = display.newText(stGroup, "123", ...)
If I do this, then key, points, … don’t disapear from the screen when moving to the next scene.
My question is, Is it a must to use only sceneGroup and not children groups? If not, how must I do it?
Thank you
