User Feedback: Sound Stops on Screen Lock

We recently released an app, and the response to it has been more than overwhelming.

One of its main features is to play sound after the screen has been locked. It uses the following code in the build settings file. Under testing on multiple devices, this has functioned as advertised.

UIBackgroundModes =

{

        “audio”,

},

However, some users are complaining, and further more posting ‘1 star’ reviews on iTunes complaining because this doesn’t work for them. I know one of the users is on iOS 7 with an iPhone 5 (which is actually my own personal set-up that functions fine).

Please let me know what could be happening here. All input appreciated here.

Thanks in Advance,

Ash

Has this been experienced by anyone esle, is this possible or am I just dealing with trolls?

Thanks,

Ash

This was recently fixed on the latest build of corona - 2179, so if you published the app with a previous version the bug will still persist.
 

Core/iOS/Audio: Fixes casenum: 30208. Background music from other apps were being stopped when a Corona app launches.

We’re on Build 2013.2100… Is 2179 a Daily Build?

Thanks,

Ash

Has this been experienced by anyone esle, is this possible or am I just dealing with trolls?

Thanks,

Ash

This was recently fixed on the latest build of corona - 2179, so if you published the app with a previous version the bug will still persist.
 

Core/iOS/Audio: Fixes casenum: 30208. Background music from other apps were being stopped when a Corona app launches.

We’re on Build 2013.2100… Is 2179 a Daily Build?

Thanks,

Ash