I am trying to get tableviews to work correctly after rotating the device. Unfortunately the tableview looks correct but operates upside-down. The documentation says this in the section concerning tableView:getScrollPosition():
Since tableViews can’t be rotated, it’s recommended you use this function to mark the content position, destroy the tableView, then recreate it in the correct position (orientation?) and use scrollToY() to return it to it’s previous position.
My app currently receives the orientation event, rotates the stage, destroys the tableview and then recreates it. However it is still functioning upside-down. Scrolling up makes it go down, left is right, etc.
Has anyone tried this and it worked?
Anyone have suggestions? [import]uid: 56820 topic_id: 29542 reply_id: 329542[/import]