Using Cocoapods within a Corona native plugin

After managing to get the basic process of creating a plugin and calling objective c functions from within my lua code working I’ve run into another roadblock.

I want to include and use some code within a cocoapod library as part of my plugin but things have started to get a bit messy.

After getting CocoaPods installed I was able to run 

pod init Plugin.xcodeproj

 in the project directory which created the podfile ok. I added the required pod details to the podfile and ran 

pod install

 which downloaded and installed the pod and all it’s dependancies.

However at this point I now have a Plugin.xcworkspace file which I’m supposed to use from now on (according the screen output).

When I open App.xcodeproj I can still see the attached Plugin project but nothing about the pods.  If I open Plugin.xcworkspace then I can see the pods but I cant seem to access any of the files.

Does anyone have any experience of accessing pods (particularly swift pods) in this manner?

Thanks in advance.

:)