Hello, need a help to understand how it works.
I use
plugins =
{
[“plugin.GBCLanguageCabinet”] = {
publisherId = “com.gamesbycandlelight”,
},
},
I downloaded plugin as it said
https://coronalabs.com/blog/2017/10/19/using-plugins-with-native-android-builds/
It downloaded in folder
“C:\Users\root\AppData\Roaming\Corona Labs\Corona Simulator\NativePlugins\android\plugin.GBCLanguageCabinet_com.gamesbycandlelight”
The project is in
C:\games\android\myprogramm
Inside of the downloaded archive folders:
NativePlugins
plugin.GBCLanguageCabinet_com.gamesbycandlelight.tgz.
(inside there is lua file plugin.GBCLanguageCabinet_com.gamesbycandlelight\lua\lua_51\plugin \GBCLanguageCabinet.lua) )
Plugin
catalog.json
plugin
plugin.bit.zip
plugin.GBCLanguageCabinet.zip
plugin.iCloud.zip
plugin_bit.dll
plugin_icloud.lua
Skins
Empty
Where should i put it all? I Tried to put in
MY_ANDROID_APP_FOLDER/Native Plugins/Android - got error (see in attache)
about /Users/jenkins/slaveroot//workspace/Enterprise/OS/ios-11.2/release/release/perform/resources/init.lua:
9056 module ‘plugin.GBCLanguageCabinet’ not found:resource (plugin.GBCLanguageCabinet.lu) does not exist in archive
no field
and some more strings…
(sorry cannot post images here)
Can’t get any ideas. Why iOS? Is the path i put it correct?