I’m trying to use Debug Attach Mode with an embedded lua project
I’ve followed the instructions here
http://www.mydevelopersgames.com/Glider/debug-attach.html
I’ve added the function suggested (with some mods) and when I run it stops at this line
local lib = tcp:accept():receive(’*a’) --accept the debugger library code
which looks like it’s trying to read from the socket
any suggestions?
Now I’ve only started to use luaglider today so it could be something I haven’t set up. I’ve checked the lua paths and I have the socket libraries (I’ve had this project running in Eclipse with Lua and the remote debugger working there). It’s not a Corona project - just embedded lua in objective c (OSX mavericks, XCode 5)
tia,
Dave N