I have set up some physics in dusk but encountered a few problems.
What is the “normal” way to set up physics for the following:
I have a map with different layers (tiles and object layers) and a character (group with different sprites and images) I put into one of the map layers.
Now I need physics working in the map, so the playergroup can collide with a ground objects and objects I place in an object layer.
Somehow the gravity value I have set is not working on the physical objects I place in the object layer… they are not falling down (out of the screen).
How can I let the player group “collide” with physical objects?
Thx for all your help!