I would like to support portraitUpsideDown auto-rotation while a player is at the main menu of my game. Once the game launches I need to disable auto-rotation (i.e., lock in the orientation) and use Tilt Based Gravity to help move an object on the screen during gameplay… is this possible with Corona? Right now Tilt Based Gravity always considers “down” to be the edge of the iphone with the home button regardless of the orientation of the graphics on the screen.
thanks!
Tim [import]uid: 16901 topic_id: 7778 reply_id: 307778[/import]