Hello!
I’ve recently downloaded a trail Glider and I’m loving it so far, however there is one thing that bugs me:
When debugging by setting breakpoints, I can see a list of all variables currently set. However, when the debugger forcefully breaks due to an error, I can only see three variables: _g, event and handleError. Why is that? I find it very annoying to debug errors that appear seemingly randomly.
Is that the intended way things work, some setting that I haven’t found or simply a Glider bug? It’s a major drawback for me
Thanks, Ineentho