vector versus bitmap graphics - best practice re what to use when?

Any best practice advice re when to use SVG Vector graphics versus Bitmap (e.g. PNG, JPEG etc) graphics when developing a corona based game?

From a performance point of view would it be basically aim to use Vector graphics whenever you can, but then if you really need an image included which requires bitmap then in this case go bitmap?

[import]uid: 140210 topic_id: 24737 reply_id: 324737[/import]

I don’t believe SVG is currently an option in corona. [import]uid: 8271 topic_id: 24737 reply_id: 100293[/import]

sorry - just mean vector graphics. So bitmap versus vector graphics. [import]uid: 140210 topic_id: 24737 reply_id: 100301[/import]

I would push for using images as the support (at this very moment) for manipulating vector graphics is very limited. ie: you can draw a line with multiple points, but you can’t then change any of those points, though you can alter the width and color, no polygon fills, etc. [import]uid: 8271 topic_id: 24737 reply_id: 100304[/import]