I have a problem. In my game I want to have a very long levels (maybe about 100 screens or larger) created by LevelHelper, but loading of that levels take a long time and the game is very slooow(lags). Can I load that LevelHelper levels part-by-part, eg. first time I load 2 screens, and then load by 1 screen? Or another way: loading “sublevels”(LevelHelper files containing 3-5 screens) as parts of the level in runtime and combine them into one group? Or please tell me an alternative solution of this problem.
Thanks
Dmitry [import]uid: 131398 topic_id: 31214 reply_id: 331214[/import]