Hello. I maintain a game that’s presented in landscape orientation on phones and tablets. No matter what settings I change in the window options set in build.settings, I can’t get the landscape display ratio. I’d like to set defaultMode = "maximized"
and maintain a landscape scale. But for whatever reason, changing the defaultViewWidth and Height, changing everything else, it all seems to do nothing to the portrait-ratio mask applied to the “viewport” of the HTML5 app.
Is there some trick to this I’m missing? “Fullscreen” seems to work fine, but it scales not to the size of the browser window, which would be a fine compromise, but to the maximum resolution of the desktop, which isn’t useful.
Does this make sense?
I’m doing the build with 2018.3349.