Vungle doesn't roll the ads (IOS)

Hi, 

Continue this topic https://forums.coronalabs.com/topic/61909-module-admobapplovinflurry-not-found-build-troubles/ 

In the end we have a problems with vungle that does’nt roll ads for Ios (when on android works correctly, same build). 

xcode: 7.2.1

corona: 2830

When i remove supportedPlatforms line or includ (iphone = true and [“iphone-sim”]=true) and then build on ios - i have no Errors. Its cool, but Vungle Plagin just dont showing ad - there is no Errors - just some text in log  instead of showing ads :  

марта 18 04:47:37.931 Developer passed nil instead of ALAd instance - please check object types! марта 18 04:47:37.931 Called with an nil ad from: ( марта 18 04:47:37.958 Developer passed nil instead of ALAd instance - please check object types! марта 18 04:47:37.958 Called with an nil ad from: (

Its just Vungle . AdMob work correctly. 

settings = { orientation = { default = "landscapeRight", supported = { "landscapeRight", "landscapeLeft" }, }, plugins = { ["plugin.google.iap.v3"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true }, }, ["plugin.applovin"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true, appletvos=true,["iphone-sim"]=true }, }, ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true}, --supportedPlatforms = { iphone=true, android=true }, }, ["CoronaProvider.analytics.flurry"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true}, --supportedPlatforms = { iphone=true, android=true }, }, ["plugin.notifications"] = { publisherId = "com.coronalabs" }, ["CoronaProvider.gameNetwork.google"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true }, }, ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, ["iphone-sim"]=true }, }, ["plugin.OneSignal"] = { publisherId = "com.onesignal", }, ["CoronaProvider.native.popup.social"] = { publisherId = "com.coronalabs", }, ["CoronaProvider.ads.vungle"] = { publisherId = "com.vungle", }, ["plugin.gameanalytics"] = { publisherId = "com.gameanalytics", }, ["plugin.advertisingId"] = { publisherId = "com.coronalabs", }, }, android = { googlePlayGamesAppId = "924768734057", usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", "com.android.vending.BILLING", "android.permission.WRITE\_EXTERNAL\_STORAGE", }, usesFeatures = { }, }, iphone = { plist = { -- UIApplicationExitsOnSuspend = true, -- default is false CFBundleIconFile = "Icon.png", CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", }, UIBackgroundModes = {"remote-notification"}, UIAppFonts = { "Franklin Gothic Medium Cond.ttf", "a\_ConceptoTitulNrFy.ttf", "ComixHeavy.ttf", "Comic Sans MS.ttf", "Impact.ttf", }, LSApplicationQueriesSchemes = { "kindle" }, }, }, }

I had the same problem, this is the fix:

              NSAppTransportSecurity =               {                   NSAllowsArbitraryLoads = true                },

Put that in your build.settings -> iphone -> plist table

This is the topic:

https://forums.coronalabs.com/topic/61383-warning-the-ads-library-is-not-available-on-this-platform-on-iphone-6-with-ios-92/

Greets, mark

I had the same problem, this is the fix:

              NSAppTransportSecurity =               {                   NSAllowsArbitraryLoads = true                },

Put that in your build.settings -> iphone -> plist table

This is the topic:

https://forums.coronalabs.com/topic/61383-warning-the-ads-library-is-not-available-on-this-platform-on-iphone-6-with-ios-92/

Greets, mark