When using latest Corona Enterprise build I can see that Vungle plugin still does not support arm64 architecture:
\>\> cd ~/dev/CoronaEnterprisePlugins.2015.2533/vungle/2014.2430/iphone/ \>\> file libads-vungle.a libads-vungle.a: Mach-O universal binary with 4 architectures libads-vungle.a (for architecture armv7): current ar archive random library libads-vungle.a (for architecture armv7s): current ar archive random library libads-vungle.a (for architecture i386): current ar archive random library libads-vungle.a (for architecture x86\_64): current ar archive random library
When I launch app with Vungle ads on iPhone 6 build with 64bit support it crashes.
This effectively means that starting February 1st Enterprise projects with Vungle will not be able to submit the binaries to iTunes.
Jack - I believe they updated this a couple of days ago. Let me check with the team that the new version got put in the bundle for Enterprise developers…
Jack - I’m being told the Enterprise plugin download should have the latest plugin. Are you still seeing the same issue? (and are you using a recent Corona Enterprise daily build?)
I thought it was not updated because plugin is still under “vungle/2014.2430” directory with the old date in the name, but I can see that it has arm64 support now.
Jack - I believe they updated this a couple of days ago. Let me check with the team that the new version got put in the bundle for Enterprise developers…
Jack - I’m being told the Enterprise plugin download should have the latest plugin. Are you still seeing the same issue? (and are you using a recent Corona Enterprise daily build?)
I thought it was not updated because plugin is still under “vungle/2014.2430” directory with the old date in the name, but I can see that it has arm64 support now.