config.lua
application = { content = { width = 320, height = 480, scale = "zoomStretch", fps = 60, -- imageSuffix = { ["@2x"] = 2, } }, -- Push notifications -- notification = { iphone = { types = { "badge", "sound", "alert", "newsstand" } } } }
and build.settings
settings = { -- General parameters orientation = { default = "portrait", supported = { "portrait" } }, -- iOS parameters iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- Set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- Uncomment to quit app on suspend CFBundleShortVersionString = "1.0.7", UIAppFonts = { "data/fonts/fonts.ttf" }, --[[-- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXXXXXXX", -- Example scheme for facebook "coronasdkapp", -- Example second scheme } } } --]] } }, -- Android parameters android = { googlePlayGamesAppId = "xxxxxxx", -- Google Play Game Services AppID usesPermissions = { "android.permission.INTERNET", "android.permission.WRITE\_EXTERNAL\_STORAGE", -- For vungle "android.permission.ACCESS\_NETWORK\_STATE", -- For vungle "com.android.vending.BILLING", -- For Google In App Purchase --"com.samsung.android.providers.context.permission.WRITE\_USE\_APP\_FEATURE\_SURVEY", -- Used for Samsung app store }, }, -- Exclude some files for different targets excludeFiles = { iphone = { "Icon-xxhdpi.png", "Icon-xhdpi.png", "Icon-hdpi.png", "Icon-mdpi.png", "Icon-ldpi.png", "data/sounds/fx/\*.ogg", "data/sounds/music/\*.ogg" }, android = { "Icon.png", "Icon@2x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Default-568h@2x.png", "data/sounds/fx/\*.aac", "data/sounds/music/\*.aac" } }, plugins = { -- Enable Vungle plugin ["CoronaProvider.ads.vungle"] = { publisherId = "com.vungle" }, -- Enable Admob plugin ["plugin.google.play.services"] = { publisherId = "com.coronalabs" }, -- Enable Google game network plugin ["CoronaProvider.gameNetwork.google"] = { publisherId = "com.coronalabs", supportedPlatforms = { android = true }, }, -- Enable Apple game network plugin ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone = true, ["iphone-sim"] = true }, }, -- Enable Google In App Purchase ["plugin.google.iap.v3"] = { publisherId = "com.coronalabs", supportedPlatforms = { android = true } }, -- Enable Social plugin (iOS and Android) ["CoronaProvider.native.popup.social"] = { publisherId = "com.coronalabs" }, }, }
I have only update my app with the same vungle code of older version but in the update (on iOS) no videos appear