Walkthru Tutorial For Enterprise Version

Ok…

I’m trying to wrap my brain around the enterprise version.

Forget the readme.

 

Has anyone done a basic sample tutorial on how this all comes together?

 

 

I want to add additional camera functionality that is not available in the regular sdk of corona.

 

 

So the coding utilities like outlaw are not used anymore, I’m back to Xcode?

 

 

 

 

hitechartist - We don’t have any step by step guides/tutorials yet. But most developers have gotten through it by looking at the docs and the sample projects included with the software. Have you given those a shot yet.

 

As for Xcode - yes, to integrate the native libraries, you do the builds in Xcode (for iOS). It is not possible to see the native libraries in the Corona simulator.

I just loaded up the lua extension sample.

 

So is the idea here that if i make a game like that early sample game you had, that was like angry birds, 

and wanted to do something add outside the normal realm (thereby enterprise), I would put all my regular lua code in the “Corona” folder in that lua extension sample project?

Yes, that is correct.

hitechartist - We don’t have any step by step guides/tutorials yet. But most developers have gotten through it by looking at the docs and the sample projects included with the software. Have you given those a shot yet.

 

As for Xcode - yes, to integrate the native libraries, you do the builds in Xcode (for iOS). It is not possible to see the native libraries in the Corona simulator.

I just loaded up the lua extension sample.

 

So is the idea here that if i make a game like that early sample game you had, that was like angry birds, 

and wanted to do something add outside the normal realm (thereby enterprise), I would put all my regular lua code in the “Corona” folder in that lua extension sample project?

Yes, that is correct.

Do I need to change the build settings of the App.xcodeproj or is this alright?

Do I need to change the build settings of the App.xcodeproj or is this alright?