HI.
I am just curious… Is it possible to make liquid simulator in Corona ?
I want to simulate a water, maybe thousands of little images looking like drops should do , but how to add physics ? to each one ? no
Maybe try to use particles Candy ? hmm
Any ideas?
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Wondering this too, some kind of liquid simulation would be awesome! [import]uid: 24111 topic_id: 15186 reply_id: 56152[/import]
I found something like this :
http://developer.anscamobile.com/forum/2011/03/30/liquid-surface-simulation
Any another ideas ? [import]uid: 13156 topic_id: 15186 reply_id: 56573[/import]
Here you go:
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.2.7720&rep=rep1&type=pdf

It’s not possible to do it right in Corona without support of core OpenGL and GPU function. How many particles with physics you can simulate in Corona without preformance hit? 50, 100?
There is several examples of particle fluid simulation in Game Programming Gems 6 but all of them are to expensive calculations for pure Corona SDK.
On other hand how many do you pay for this kind of lib?
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hmm it’s a good question 
I don’t know how many but I’am sure that I’am ready to start negotiations
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