I would like to show animated water ripples when screen is tapped. I think it is possible to achieve such effect using a particle engine. I can’t access the particle designer because I only have a beginner subscription and don’t have a Mac to get the app. The only particle engine I can use is CBEffects. It’s free and seems to be pretty advanced, but I have no idea how to achieve the desired effect using it. Any help is appreciated.
Hi, I’m the creator of CBEffects; sorry for not answering sooner. For the quickest results, post in the CBEffects forum. I’m signed up for notifications there
Basically, the way you’d do that is create a vent with your desired parameters (one or two particles per emission, scaling outward, etc.), then move the vent to the touch location and emit from it when the screen is tapped.
You can start with vent basics by checking out the “SampleCache” folder from the GitHub repository.
- C
Hi, I’m the creator of CBEffects; sorry for not answering sooner. For the quickest results, post in the CBEffects forum. I’m signed up for notifications there
Basically, the way you’d do that is create a vent with your desired parameters (one or two particles per emission, scaling outward, etc.), then move the vent to the touch location and emit from it when the screen is tapped.
You can start with vent basics by checking out the “SampleCache” folder from the GitHub repository.
- C