Way Images Are Displayed on Corona Simulator and iPhone Do Not Match Up

I am finding it difficult to understand why the following image displays perfectly well on Corona Simulator but seems to be cut off on my iPhone.

Here is my config.lua file:

if ( string.sub( system.getInfo(“model”), 1, 2 ) == “iP” and display.pixelHeight > 960 ) then
application =
{
content =
{
width = 640,
height = 1136,
scale = “letterBox”,
xAlign = “center”,
yAlign = “top”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
}end

and my main.lua file is as follows:

local TOP_REF = 0
local BOTTOM_REF = 1
local LEFT_REF = 0
local RIGHT_REF = 1
local CENTER_REF = 0.5

local Green = display.newImage(“Green.png”, true)
    Green.anchorX = LEFT_REF; Green.anchorY = TOP_REF;
    Green.x = 0; Green.y = 0;

You are likely missing the required:

Default-568h@2x.png

file in the folder with your main.lua.  This file must be 640px wide and 1136px high and must match the file name exactly.

Rob

You are likely missing the required:

Default-568h@2x.png

file in the folder with your main.lua.  This file must be 640px wide and 1136px high and must match the file name exactly.

Rob