WebServices: XMLRPC request failed

Hi guys, I tried making an iOS build of my game but the error below kept appearing;

WebServices: XMLRPC request failed.

ERROR: XMLRPC: The request timed out.

Going to ‘developer.coronalabs.com/services/xmlrpc’ on Safari returns “ML-RPC server accepts POST requests only.”

There are no problems building for Android on the same machine. I’m currently using build 2987 running on macOS Sierra. 

Is there a problem with iOS build server? I need to test my game as soon as possible.  :frowning:

Thanks

Which plugins are you using?

plugins = { ["CoronaProvider.gameNetwork.google"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true}, }, -- App o Deal ["plugin.appodeal"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true }, }, -- Google Play ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true }, }, -- Game Center ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, ["iphone-sim"]=true } }, },

 @ingemar_corona Here are the list of plugins. 

Thanks.

There is currently an issue building with the Appodeal plugin for iOS. 

At the moment the build for iOS will time out.

Our team is investigating the problem.

Thanks. Hopefully it gets resolved soon  :slight_smile:

@dylestorm

Can you try again?  I was able to build now.

@ingemar_corona Yeap it’s working now. Thanks!  :slight_smile:

@dyestorm

Great! 

In which country are you located?

We’re trying to figure out which regions this issue affects.

@ingemar_corona

I’m currently staying in Singapore, South East Asia

hello, i was unable to build for android and IOS too,

and the error appeared in the console is
 

ERROR: XMLRPC: The operation couldn’t be completed. Connection reset by peer

Nov 29 02:38:17.226 

Nov 29 02:38:17.246 Android build failed (11) after 53 seconds

Nov 29 02:38:17.508 ERROR: Build Failed: The operation couldn’t be completed. Connection reset by peer

                    

                    Error code: 11

and i am currently stay in Bali, Indonesia

@DragonGameStudio

Do you get this every time you build?

I tried building just now (testing from Korea), and I have no issues with building for Android or iOS.

ingemar_cl

yes, start from last friday

I manage to successfully compile my game just now for Android. Will try on iOS when I get back later.

@DragonGameStudio

Which plugins are you using?

Which plugins are you using?

plugins = { ["CoronaProvider.gameNetwork.google"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true}, }, -- App o Deal ["plugin.appodeal"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true }, }, -- Google Play ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true }, }, -- Game Center ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, ["iphone-sim"]=true } }, },

 @ingemar_corona Here are the list of plugins. 

Thanks.

There is currently an issue building with the Appodeal plugin for iOS. 

At the moment the build for iOS will time out.

Our team is investigating the problem.

Thanks. Hopefully it gets resolved soon  :slight_smile:

@dylestorm

Can you try again?  I was able to build now.

@ingemar_corona Yeap it’s working now. Thanks!  :slight_smile: