Weird image size problem

Hi,

I have a weird situation happening. In the simulator, everything is running fine. However, in my actual build on an iphone 4, two of my images for some reasons do not display at the right size. My background is shrunk to maybe half its overall size (does not cover the whole screen). Also, the controlpanel also is smaller on the actual device when compared to the build on the iphone. Everything else is sized the way they should be.

local background1 = display.newImage ("background1.PNG")  
game: insert (background1)  
background1.x = display.contentWidth / 2  
background1.y = 1  
   
local controlpanel = display.newImage ("controlpanel.PNG")  
controlpanel.x = 800  
controlpanel.y = 300  

Any ideas why two of my images seem to be on a different scale?
[import]uid: 78150 topic_id: 23239 reply_id: 323239[/import]

add :

background1 = display.newImage ("background1.PNG", true)  

That *should* fix it [import]uid: 84637 topic_id: 23239 reply_id: 93045[/import]