I do agree that you should test on a low end device (I have a Gen 2 iPod for that), but as far as developing goes, you might find it less painful to use a better device to start and then optimize later.
I only have two games out, so my take my advice with a grain of salt, but I generally, develop on my Android devices and occasionally test on the iPod Gen 2. This allows me to develop fast but at the same time have an occasional sanity check.
Note: I’m sure you should be able to find cheap old iPods on e-bay, if you need a low-end testing device.
Having said that I’m very interested in hearing others respond with suggestions on iPhone/Pod like Android devices. I might very well get one too.
Cheers,
Ed [import]uid: 110228 topic_id: 32263 reply_id: 128377[/import]