What is the best way for creating a level selection menu ?

I want to create a level selection menu with 3 stages (maybe 3 scenes), each level will have 8 - 10 levels and I want them swipe enabled, I mean if I’m on stage one this stage has 20 and if I swipe right I will be on stage 2 with another 3 levels, I swipe back I just go one scene before.

What is the best way to accomplish this?, do you have an example?

I would recommend taking a look at this tutorial - https://coronalabs.com/blog/2014/08/12/tutorial-building-a-level-selection-scene/. 

My biased opinion is to use OGT Level Manager: http://gamedev.teachable.com/courses/locking-and-unlocking-levels-in-corona-sdk-games

I’m biased because I wrote it, but other people like it, too…

“Saved me so much time. Fantastic!!” - Oscar Lantigua

“Very nice documentation and well prepared!” - Hüseyin Calikbasi

 Jay

À good file example is this :
https://github.com/coronalabs/business-app-sample?files=1

Use git to git clone this repository into your fold er’s choice.

And use vim !!! ;)))

I would recommend taking a look at this tutorial - https://coronalabs.com/blog/2014/08/12/tutorial-building-a-level-selection-scene/. 

My biased opinion is to use OGT Level Manager: http://gamedev.teachable.com/courses/locking-and-unlocking-levels-in-corona-sdk-games

I’m biased because I wrote it, but other people like it, too…

“Saved me so much time. Fantastic!!” - Oscar Lantigua

“Very nice documentation and well prepared!” - Hüseyin Calikbasi

 Jay

À good file example is this :
https://github.com/coronalabs/business-app-sample?files=1

Use git to git clone this repository into your fold er’s choice.

And use vim !!! ;)))

I just finished a level selection scene for my upcoming game where the player is allowed to swipe left/right between different chapters, each chapter containing a number of levels. Only one chapter will be visible on the screen at the same time, player can’t swipe too far right/left, selected chapter will slide into vertically centered position when swipe ends. I believe this is also what OP was trying to accomplish. 

I wrote this blog post about how I implemented the swipe handling parts, including source code for a reusable module and an example how to use it.

I know this is a late reply to this thread, but maybe someone can find it useful anyway.

I just finished a level selection scene for my upcoming game where the player is allowed to swipe left/right between different chapters, each chapter containing a number of levels. Only one chapter will be visible on the screen at the same time, player can’t swipe too far right/left, selected chapter will slide into vertically centered position when swipe ends. I believe this is also what OP was trying to accomplish. 

I wrote this blog post about how I implemented the swipe handling parts, including source code for a reusable module and an example how to use it.

I know this is a late reply to this thread, but maybe someone can find it useful anyway.