Hi,
I am using storyboard to develop a game
and i will use
storyboard.printMemUsage()
to check my memory status
the result may looks like:
2014-04-03 15:53:16.783 Corona Simulator[35703:507] System Memory Used: 0.992 Mb
2014-04-03 15:53:16.786 Corona Simulator[35703:507] Texture Memory Used: 14.364 Mb
All I want to know is that what is the difference between system memory and texture memory?
my texture memory remain low, but system memory getting higher and higher
anyone can tell me what is the limit of those two memory type?