I was thinking while answering another question on here, about how old-skool I am about some things. I started reminiscing about days of old when our hardware was so slow/had so little memory of all the tricks we had to do to speed our games/programs up or make them fit in limited resources.
For me, I worked a little bit on a 4KByte TRS-80 Level 1, with a Cassette tape for storage, though I think the TRS-80 Level II with 16Kbytes was the first computer I seriously tried to get a game working on – the old ASCII based Star Trek game.
Then I worked with a friend to implement a Multi-Player Online RPG on a PDP-11 with 32K of program space and 32K of data space. Hard to be “Massive” on such little hardware.
What’s your first hardware and what limits did you have?
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