What is the smallest that an imagesheet can be to help conserve texture memory?

I know that imagesheets needs to be powers of 2 and that tools like texture packer can export sheets as small as 512x512. But can I use smaller sheets than that? If I create an image sheet that’s only 64x64 pixels, when Cornoa loads it into memory, would it be smart enough to only use 64x64 of memory, or would it consume more than that?

Thanks!

Andrew

It should take up a 64x64x4 block of memory.

Terrific. Thanks Rob!

It should take up a 64x64x4 block of memory.

Terrific. Thanks Rob!