So, what is with all the rip offs, low production value, simple, or low quality games?
Are people actually making money on these things? Maybe I will come off as arrogant but I just don’t get it. I mean, looking at the posts there are tons of “how to get users” and “discovery is an issue” related posts right? Then I look at the games being made and I wonder where the disconnect is. Of every 10 games I see, 9 are a weekend hackathon’s work. Of the 10% left, 10% of those look interesting enough for me to test out. Of that remainder, only 10% of those live on my phone for more than a day. I mean, the app store is flooded, literally flooded with crap.
I guess if they are getting revenue it’s a good business model right. So, the question is are they making $$? What is the business model? Is the business model make 10$ each on 10,000 hack games? I’m confused.
Waiting for enlightenment,
Gullie