What max texture size are people targeting currently? That is I am wondering whether to either:
a) stick to 1024x1024 for the older phones, or just jump to:
b) 2048x2048
I suppose questions are:
Q1 - What percentage of devices would 2048x2048 cover these days? e.g. >95%?
Q2 - If I use 2048x2048 how bad exactly would the app behave on an iPhone 3G say? Would it crash, or just be slower?
Info I have re max sprite sheet size is:
* 1024x1024 for older iphone, 2048x2048 for iphone4 and 5.
* also note the sizes: http://hellomobiledevworld.blogspot.com/2011/09/sprite-sheets-and-maximum-texture-size.html