What tools do you use to help you develop? Let's hear your game development setup

So I am curious to know what you guys use for Corona development.

Here is my set up.

Editor: sublime text paid with Corona package.
Graphics: photoshop cc I pay 9.99 a month.
Supplemental: physics helper, texture packer I paid for both licenses.
Audio editing: don’t have one yet… suggestions?

Nice post. It is always great to discover new tools. Here is my setup.

Everything in the list is either free or reasonable priced (in my opinion)

Xcode + Xcode Corona Editor: Code editing

Pixelmator: Image editing

TexturePacker

Physics Editor

Spine: animation

Particle designer

Audacity: Sound Editing

Tiled: Tile map editor

Dash Doc Search: Documentation browser

Network Link Conditioner: Network utility

FileMerge: File Comparison

Name Mangler: File renaming

FontForge: Font editing

SourceTree: Git/Mercurial client. Version control

HipChat: Team working

Trello: Task management

My rig and tools setup hasn’t changed must from this post:

https://forums.coronalabs.com/topic/57084-describe-your-rig/

Primary Dev Software (mostly alphabetical)

  • AirServer - To view screencast of iPad/iPhone on PC (my main dev rig)
  • Agent Ransack - To search code/files for strings.
  • GitHub Windows Client - Yes, I’m too lazy to do command line git unless something breaks.
  • goScreen - Virtual desktop setup (8 desktops to keep work separate)
  • Audacity - Audio editing
  • Beyond Compare - File comparison
  • GIMP & Corel Paint Shop Pro Photo X2 - Yes, I wish I used Photoshop, but I don’t.
  • Corona SDK - Of course… 
  • DragStrip 3.8 - App quick-launcher because the bottom bar is not enough and too crowded.
  • Everything - A instant locator for any file(s) on my drives.  Way faster than Windows find.
  • FileZilla - FTP access to my Web and Coronium servers.
  • GitHub - For public/private/client code storage/collaboration.
  • Google Docs - For client communication.
  • Harvest Web App - For client bookkeeping.
  • Microsoft Office Visio Standard 2003 - Old-school app for making diagrams when I block out logic for apps.
  • OpenOffice - For the various reports, guides, books, and spreadsheets I may write/work on.
  • Screencast-O-Matic - My favorite inexpensive screen-cast capturing software.
  • Skype Client - For meetings w/ clients.
  • Slack Client - To communicate w/ my peers.
  • Spiral Code Genetica 4.0  - Texture generator.
  • Stardock Fences 2 - Yet more ways to organized crap on my desktop.
  • Sublime & Zerobrane - Code editing (Zerobrane for when I need debugger)
  • Synergy (64-bit) KVM - Virtual Keyboard/Mouse to drive my Mac which sits off to the left.
  • Texture Packer - For making sprite sheets from discreet image.
  • WinRAR archiver - Zip/unzip.

Testing Hardware

  • iPad Air Gen 1
  • Nexus 7 Gen 1
  • Samsung Tab 4
  • OUYA
  • Apple TV Gen 4
  • Apple Fire Gen 1
  • Minix X7 Android TV/Console
  • A bunch of old (now worthless) iPod Gen2…3 devices and iPhone 4 devices.
  • More… I wish, but this stuff is too pricey to own a lot of.

Primary Development Machine

 

  • Computer:  Home Built PC
  • CPU:  Intel x995 3.6GHz Core i7 (6 Core x Hyperthreaded == 12 logical processors)
  • Mem:  6GB 1333 MHz DDR3
  • Video Card:   GeForce GTX 970
  • Monitors:  2 x 24" (1080 x 1920)
  • OS:  Windows 10
  • Storage:
    • 166 GB SSD - System drive
    • 512 GB SSD - Data drive
    • 512 GB SSD - Data shadow drive
    • 150 GB SSD - Game (Steam++) drive - Although I rarely get to play games…  :frowning:

http://raw.githubusercontent.com/roaminggamer/RG_FreeStuff/master/ForumsImages/primary.jpg

 

 

iOS Build Machine

  • Computer:  Gen 1 MacBook Pro 17"
  • CPU:  2.6GHz Intel Core 2 Duo
  • Mem:  4GB 1066 MHz DDR3
  • OS:  Yosemite El Capitan

 

Nice post. It is always great to discover new tools. Here is my setup.

Everything in the list is either free or reasonable priced (in my opinion)

Xcode + Xcode Corona Editor: Code editing

Pixelmator: Image editing

TexturePacker

Physics Editor

Spine: animation

Particle designer

Audacity: Sound Editing

Tiled: Tile map editor

Dash Doc Search: Documentation browser

Network Link Conditioner: Network utility

FileMerge: File Comparison

Name Mangler: File renaming

FontForge: Font editing

SourceTree: Git/Mercurial client. Version control

HipChat: Team working

Trello: Task management

My rig and tools setup hasn’t changed must from this post:

https://forums.coronalabs.com/topic/57084-describe-your-rig/

Primary Dev Software (mostly alphabetical)

  • AirServer - To view screencast of iPad/iPhone on PC (my main dev rig)
  • Agent Ransack - To search code/files for strings.
  • GitHub Windows Client - Yes, I’m too lazy to do command line git unless something breaks.
  • goScreen - Virtual desktop setup (8 desktops to keep work separate)
  • Audacity - Audio editing
  • Beyond Compare - File comparison
  • GIMP & Corel Paint Shop Pro Photo X2 - Yes, I wish I used Photoshop, but I don’t.
  • Corona SDK - Of course… 
  • DragStrip 3.8 - App quick-launcher because the bottom bar is not enough and too crowded.
  • Everything - A instant locator for any file(s) on my drives.  Way faster than Windows find.
  • FileZilla - FTP access to my Web and Coronium servers.
  • GitHub - For public/private/client code storage/collaboration.
  • Google Docs - For client communication.
  • Harvest Web App - For client bookkeeping.
  • Microsoft Office Visio Standard 2003 - Old-school app for making diagrams when I block out logic for apps.
  • OpenOffice - For the various reports, guides, books, and spreadsheets I may write/work on.
  • Screencast-O-Matic - My favorite inexpensive screen-cast capturing software.
  • Skype Client - For meetings w/ clients.
  • Slack Client - To communicate w/ my peers.
  • Spiral Code Genetica 4.0  - Texture generator.
  • Stardock Fences 2 - Yet more ways to organized crap on my desktop.
  • Sublime & Zerobrane - Code editing (Zerobrane for when I need debugger)
  • Synergy (64-bit) KVM - Virtual Keyboard/Mouse to drive my Mac which sits off to the left.
  • Texture Packer - For making sprite sheets from discreet image.
  • WinRAR archiver - Zip/unzip.

Testing Hardware

  • iPad Air Gen 1
  • Nexus 7 Gen 1
  • Samsung Tab 4
  • OUYA
  • Apple TV Gen 4
  • Apple Fire Gen 1
  • Minix X7 Android TV/Console
  • A bunch of old (now worthless) iPod Gen2…3 devices and iPhone 4 devices.
  • More… I wish, but this stuff is too pricey to own a lot of.

Primary Development Machine

 

  • Computer:  Home Built PC
  • CPU:  Intel x995 3.6GHz Core i7 (6 Core x Hyperthreaded == 12 logical processors)
  • Mem:  6GB 1333 MHz DDR3
  • Video Card:   GeForce GTX 970
  • Monitors:  2 x 24" (1080 x 1920)
  • OS:  Windows 10
  • Storage:
    • 166 GB SSD - System drive
    • 512 GB SSD - Data drive
    • 512 GB SSD - Data shadow drive
    • 150 GB SSD - Game (Steam++) drive - Although I rarely get to play games…  :frowning:

http://raw.githubusercontent.com/roaminggamer/RG_FreeStuff/master/ForumsImages/primary.jpg

 

 

iOS Build Machine

  • Computer:  Gen 1 MacBook Pro 17"
  • CPU:  2.6GHz Intel Core 2 Duo
  • Mem:  4GB 1066 MHz DDR3
  • OS:  Yosemite El Capitan