What value for physics.setScale should I use?

I have balls of 50 pixels on the screen and they have a radius of 25 in the physical world. The value of physics.setScale that I’m using is 40, but sometimes the balls do not behave properly.

What value for physics.setScale should I use? [import]uid: 136125 topic_id: 26461 reply_id: 326461[/import]

Generally it is reccommend to leave this value at its default [import]uid: 84637 topic_id: 26461 reply_id: 107315[/import]