WebViews on Android are now available starting in daily build 863!
http://developer.coronalabs.com/downloads/daily-builds [import]uid: 26 topic_id: 29101 reply_id: 329101[/import]
WebViews on Android are now available starting in daily build 863!
http://developer.coronalabs.com/downloads/daily-builds [import]uid: 26 topic_id: 29101 reply_id: 329101[/import]
This is great news !!!
Question:
Can ad banners (Inneractive, InMobi, RevMob…) be placed inside Webviews ?
Would be great, it would made it possible to put them wherever you like (and rotate them!) in your app.
Regards,
Damir. [import]uid: 108334 topic_id: 29101 reply_id: 117092[/import]
Cool. Took me several minutes to figure out the difference between this and what we already used (web popups). Here’s the documentation for anyone else who’s wondering – http://docs.coronalabs.com/api/library/native/newWebView.html
Basically webviews can be dynamically moved, rotated, and have physics applied to them. This is not possible with native.showWebPopup.
One reason that this seems interesting is because webviews can be used to load local content. So potentially you could load an html/css/javascript widget into your game as an interactive element. I’m not sure if it’s possible to communicate between the webview and the application once a webview is loaded however. [import]uid: 135827 topic_id: 29101 reply_id: 117100[/import]