Hi,
I have a table which is a ImageSheet instance and it doesn’t move. I edited it’s physic size and use it to detect collision. What I want to do is to attach some more ImageSheets for aesthetics but I need to increase and decrease them based on properties of that base ImageSheet.
I know if the base object was Display Image, I would turn it into Display Group but first of all, I have a very bad memory of doing that from months ago as it broke my physic collision detection and never could get it to work and also we are talking about several ImageSheets here, not display groups.
I suspect to make the main object into Display Group and then attach the main image as ImageSheet to it and then attach the new ImageSheet as well but first of all I don’t know how to do that and if it’s allowed at all and second, don’t know how to make the it work without breaking the game of what I currently have, like how to make the main object’s physic to work on collisions.
(I can’t remember clearly what was the problem of making a Display Image into Display Group but it was physic related)
Please be as descriptive as you can on your reply as I’m new to Corona.
Thanks. [import]uid: 206803 topic_id: 37377 reply_id: 67377[/import]