I know this isn’t a technical question and is maybe considered boring by some, but I am curious about this. Have you decided to start a company to publish your games under instead of just publishing as a person? Have you considered it?
At what point do you decide its time to become a company.
I come from the web development world, and most (not all) startups will create some type of company to publish their web application, usually for legal reasons.
Is this also the case for indie games? I imagine if you are going to publish a single game, or just a hobbyist that does not charge for a product then maybe it makes sense not to start a company. But what if you plan on publishing 5-10 applications a year, and charge a fee or have in app purchases? Would is then make sense to create a company to publish under?
Please share your thoughts and your experiences.
Thanks in advance!