Hi!
I’m developing a simple game and I use JSON to save a table that contains my game state values that I want to load when the application is started.
The system works ok, but sometimes when I edit the code and restart the program, the loading part doesn’t cause any errors, but the game state is returned to the initial situation.
Before I start looking into this more properly I just thought of making sure that this is not something that is “working as designed” regarding the Corona simulator.
Is there some feature that if you edit the codebase and recompile the program for the simulator, the framework deletes the old save files or something else causes the old saved files not to be used when the program starts?