I have this project that does not seem to work when I build it for Android and run it on a device.
When I run it, I see the following logcat:
V/Corona (22426): > Class.forName: network.LuaLoader
V/Corona (22426): < Class.forName: network.LuaLoader
V/Corona (22426): Loading via reflection: network.LuaLoader
I/Corona (22426): Platform: GT-I9300 / ARM Neon / 4.3 / Mali-400 MP / OpenGL ES
2.0 / 2015.2570
V/Corona (22426): > Class.forName: CoronaProvider.licensing.google.LuaLoader
V/Corona (22426): < Class.forName: CoronaProvider.licensing.google.LuaLoader
V/Corona (22426): Loading via reflection: CoronaProvider.licensing.google.LuaLo
ader
I/Corona (22426): Runtime error
I/Corona (22426): ?:0: attempt to index a nil value
I/Corona (22426): stack traceback:
I/Corona (22426): ?: in main chunk
I/Corona (22426): [C]: in function ‘require’
I/Corona (22426): /Users/jenkins/slaveroot/workspace/Templates/label/andro
id/platform/resources/init.lua:820: in function ‘require’
I/Corona (22426): ?: in main chunk
Even when I completely clear out my main.lua (so there’s nothing in it, and nothing gets loaded) I still get this error. I’m not sure where to start looking. I thought there was an issue in one or more of my lua files in the project but with an empty main.lua (so without any “require” statements) my other lua file are not loaded are they?
Anyone got a good suggestion where to start looking?
Thanks!