When updating your game...

I am working on a project that could see many potential updates, expansions, etc. after release.

I would like the player to be able to accumulate points, achievements, etc., and be able to keep them even after they would update their software.

Does anyone have any recommendations for how corona/lua/apple might handle this sort of thing?

Thanks! [import]uid: 102017 topic_id: 18604 reply_id: 318604[/import]

If you save data in files then you dont have to worry,because updates will not remove them [import]uid: 16142 topic_id: 18604 reply_id: 71444[/import]

To elaborate on that a tad further, save data to files then in the update simply check to see if those files exist. If they do, read from them. If they don’t, create them like you did in the first version. (This way a person downloading 2.0 wont get errors and a person updating from 1.0 to 2.0 will keep their data.)

Peach :slight_smile: [import]uid: 52491 topic_id: 18604 reply_id: 71518[/import]