Hi all, very basic question:
The site is very nice, and I love the idea of cross-platform development in Lua, but … the documentation seems aimed at non- to novice programmers. What am I missing? Is there a technical overview of the system (how it’s implemented)? Particularly, I have a few concerns:
- how easy is it to integrate code written in [obj-]c[++]/asm ? samples?
- can we still use the platform performance monitoring tools?
- does the display library play nice with OGL code written in external modules written in c?
I would be thrilled to write the boring bits in lua/corona and the performance critical parts at a lower level…
Thanks!
Tyler [import]uid: 30178 topic_id: 5626 reply_id: 305626[/import]