Where do I tell iTunes (Apple) what device my App is for ?

Hi,

Just creating my first App on iTunes Connect and can’t see anywhere where I say what device my App is made for.

Is this something you have to do or do Apple know by the build ?

My App was iPad only but now it’s Universal.

I haven’t uploaded the binary yet, just set it all up in Connect with screenshots etc…

Dave [import]uid: 117617 topic_id: 22145 reply_id: 322145[/import]

Little rusty on this but in your build.settings are you using ipad or iphone above plist? [import]uid: 52491 topic_id: 22145 reply_id: 88295[/import]

Hi,

Do you mean this part -

iphone = {
plist = {

Dave [import]uid: 117617 topic_id: 22145 reply_id: 88313[/import]

I went to double check on this after reading another post, it’s actually meant to be a separate one, keeping iphone and adding ipad if you have iPad only features.

It seems that perhaps you need to specify device family; I’m going to ask another member of the team about this and get back to you :slight_smile: [import]uid: 52491 topic_id: 22145 reply_id: 88407[/import]

I submitted my first iPad App with Apple 2 days ago and I build it for iPad Only with Corona and it had no errors on the built. Now my build.settings I based on Corona Samples > Platform Specific > iPad Fishies and on their build.settings they have " iPhone " Please tell me this is not another outdated documentation and I would have to cancel my Submission.

Here is the build.settings from iPad Fishies example:

[lua]-- build.settings

settings =
{
orientation =
{
default = “portrait”,
},

iphone =
{
plist =
{
CFBundleIconFile = “Icon.png”,
CFBundleIconFiles = {
“Icon.png”,
“Icon@2x.png”,
“Icon-72.png”,
},
},
}
} [import]uid: 30314 topic_id: 22145 reply_id: 88418[/import]

The type of app (iPhone, iPad, or both) is embedded in the info.plist that is part of the .APP bundle submitted to iTunes Connect. Corona automatically creates this parameter based on your build options.

The “iPhone” key in build.settings is a throw-back to the iphone-only days and now it’s used as an iOS key so there is no problem using that for your iPad-only build. [import]uid: 7559 topic_id: 22145 reply_id: 88472[/import]

Cheers Tom.

Dave [import]uid: 117617 topic_id: 22145 reply_id: 88488[/import]

I want to build only for iPad and iPhone 4 (S) with Retina.

I don’t want to support older devices with 320x480 resolution.

Is there a way to do this?

With UIDeviceFamily I can only differ between iPhone / iPad.

Best,
Andreas [import]uid: 107675 topic_id: 22145 reply_id: 88852[/import]