Where to find a sample 2D game code without physics

Does anyone have a link, or where to find, a sample game code written using Corona GE that doesn’t use physics? Something along the lines of Tetris or Space Invaders.

Looking to see how you would handle your own sprite animations with respect to delta-time and collision detection. Is there one built into the library or are you going to have to roll your own if not using the physics engine? [import]uid: 10832 topic_id: 3732 reply_id: 303732[/import]

Hmmmm… I hate double posting but it seems like the ‘Edit’ feature on these forums don’t work. It always ask me to choose a forum but nothing is in the drop down box?!

Ok collision detection it looks like you have to roll your own, no big deal. Found it on this thread. http://developer.anscamobile.com/forum/2010/10/29/collision-detection-without-physics

Still looking for a game sample that shows animating and running the game using a delta-time render loop. [import]uid: 10832 topic_id: 3732 reply_id: 11346[/import]

And I’m an idiot! Sorry for taking up forum space. Just found a breakout game sample and others on the ‘code exchange’. Sorry everyone.

http://developer.anscamobile.com/category/type/game-logic

Answered my own questions if anyone has any other game samples please post them I’m interested in learning as much as I can about Corona. [import]uid: 10832 topic_id: 3732 reply_id: 11347[/import]

The Breakout game is the best for learning arcade-like code ubt I’d still love to see a complete walkthrough of a simple shooter, one that shows how to code a title screen that takes you into the game, some basic gameplay such as movement, spawning and collisions and then a simple hi-score system. Preferably as a video too. I managed to get started on Unity and other dev programs in no time with such video tuts.

[import]uid: 7396 topic_id: 3732 reply_id: 11422[/import]